Due to Storytime’s nature, everyone’s consciousness travels there when dreaming. Storytime is not exactly a stand-alone world like Stark, but rather the source of all worlds. Because the fabric of everything is made of dreams, it means that people’s dreams can potentially have the power to shape reality, although accessing that capability seems reserved to people who either naturally have that gift like Luxus, or artificially manufactured dreamers such as Zoe. It the place where worlds can be dreamed, and thus created. Similarly, Storytime is a place made of dreams and where all the dreams are stored, located and created-aka where what shapes reality is manufactured. As the developers have stated, the idea behind Storytime is drawn from Australian aboriginal mythology, something mentioned in-universe via Helena. That is where the ‘Creator’ and spirits created the world and taught its people (human beings) how they ought to live. Briefly, in Australian aboriginal mythology, the Dreamtime is a place that stands timeless, and where everything begins, began and will begin. In Dreamfall, dreams are what makes reality real, as paradoxical as it may sound. The world of TLJ Saga is build on the idea that the fabric of the universe is woven in dreams. Let’s begin at the beginning of everything. What is the House of All Worlds (HOAW)?.In this semi-Q&A guide, I’m attempting to answer questions the game often leaves purposefully open or flits over very briefly, in hope the reader will be slightly more informed and understand Dreamfall Chapter‘s metaphysical aspects better. After replaying the game for the third time, each time spaced across a few years, and finding that, surely due to the fandom’s size, the wikia was painfully empty of knowledge and couldn’t help me understand the game better, I decided to compile a hopefully helpful guide to Dreamfall Chapters‘ fascinating lore. Dreamfall Chapters might just be the type of game you must replay more than once before fully integrating its spiritual message. What might be less obvious is the meaning behind each of these concepts and how exactly do they relate to the game’s various plot-lines. It’s obvious at first sight that Dreamfall Chapters comes with a plethora of spiritual and mythological concepts, all woven into the fabric of the story. When I was trying to understand these concepts by simply looking them up, I found that the wiki was rather desolate and empty compared to how much the game itself packs. I loved both trying to understand them and pretend that I do understand them, despite the fact that I didn’t care all that much overall. It might take time to puzzle it out all out, but it’s also these concepts that made the game so entertaining for me. The metaphysical concepts of Dreamfall Chapters and The Longest Journey can overall be overwhelming at first. In this semi-Q&A guide, I wanted to answer questions the game leaves open, mainly for myself to understand the story better. Those metaphysical concepts can be confusing and sometimes seem out of place in the game’s atmosphere, so you get confused because of the game acting like a hip teenager who is cool because they smoke, while also being spiritual at the same time. Dreamfall Chapters draws both from science and mythology and remixes that knowledge to explore metaphysical themes.
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